Paul Stuart
(via daurbannerd)
| Michael Ginsberg: | That was a bold last-minute decision—going with your idea. |
| Don Draper: | I thought it was more what they wanted. |
| Michael Ginsberg: | Well, we’ll never know, will we? Because they never heard mine. |
| Don Draper: | Look, I don’t like going in with two ideas. It’s weak. |
| Michael Ginsberg: | And you don’t wanna be weak, so, you picked yours. |
| Don Draper: | And they bought it. Which is our goal, isn’t it. |
| Michael Ginsberg: | What do I care? I got a million of ’em. A million. |
| Don Draper: | Good. I guess I’m lucky you work for me. |
| Michael Ginsberg: | I feel bad for you. |
| Don Draper: | I don’t think about you at all. |
(via madmendaily)
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If you are a designer, then you should know these. The Ten Principles for Good Design, from my personal design role model Dieter Rams:
- Good design is innovative
- Good design makes a product useful
- Good design is aesthetic
- Good design makes a product understandable
- Good design is unobtrusive
- Good design is honest
- Good design is long-lasting
- Good design is thorough, down to the last detail
- Good design is environmentally friendly
- Good design is as little design as possible